
play in game modes that do not necessitate a Single Player - These achievements. I look forward to criticism of the game and my code :) #include ĭouble hp = 60.0, damage = 15.0, shield = 100.0 ĭouble en_hp = 50.0, en_damage = 10.0, en_shield = 100.0 ĭouble boss_hp = 1000.0, boss_damage = 250.0, boss_shield = 150. This was the dungeon where i died more than anywhere else in the game.

I'll immediately answer the question: "Why did I make the choose variable char?" Because if you make the variable int and write any character (you can do it accidentally and it will be a shame because you have to restart) then infinite recursion of functions will go, and if it is char then this will not happen. At times it may seem to you that I was on LSD, but this is not so. I decided to do it in order to gain experience (in fact, I did it because I would have stopped learning C++ if I hadn't done something, because studying for so long and not doing anything can quickly get boring) I did it without using OOP, because I still don't know it well. Dungeon Boss is a dungeon crawler where players form teams and raid tons of dungeons in the games amazing fantastical world.
Dungeon boss game console upgrade#
Collect & upgrade fantastic heroes and build custom teams to guard your Dungeon. Made a console game in C++ called "Epic dungeon", which my friend did a year ago in JS. Boss Room is publicly available on GitHub to clone, fork, or use it in your game unleash your creativity however you see fit. FEATURES: Summon a horde of dwarf warriors, evil goblins, ninja assassins, majestic knights, and mythical beasts.
